Interactive book
Doesnt work out so well, according to N.carr's post, inning off another 'story' on interactive storytelling.
"As soon as the reader begins to fiddle with the narrative - to take an authorial role - the spell of the story is broken"
But isn't that what immersive games are all about? And they are certainly "designed by comittee", yet the time apent with games for youths would seem to surpass the lovely old linearly novel.
So, it is possible to do way more in terms of story and involvement, butmere word are not really enough to "keep the spell" - it takes a full experience, and even then it is hard to do (but then again so is writing a really great novel as opposed to just airplane fare...!
Another angle I miss in the post is the bardic / fairytale angle, when an oral story was told and retold countless times and over a length of time - with the Teller adjusting to fit the audience reaction and sentiments.
- ...and the sun gives scant comfort, with solid ice and show on the grpund and 8-10 below, 'tis winter time again...